USplineMeshComponent::UpdateMesh

Update the collision and render state on the spline mesh following changes to its geometry

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h

Include

#include "Components/SplineMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp

Syntax

void UpdateMesh()

Remarks

Update the collision and render state on the spline mesh following changes to its geometry

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