Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h |
Include |
#include "Components/StaticMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp |
virtual FPrimitiveSceneProxy * CreateSceneProxy()
Creates a proxy to represent the primitive to the scene manager in the rendering thread.
The proxy object.