| UPrimitiveComponent::HasValidSettingsForStaticLighting()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h |
Include |
#include "Components/StaticMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp |
Returns true if the component is static AND has the right static mesh setup to support lightmaps.