| UPrimitiveComponent::UsesOnlyUnlitMaterials()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h |
Include |
#include "Components/StaticMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp |
virtual bool UsesOnlyUnlitMaterials() const
Returns true if only unlit materials are used for rendering, false otherwise.