Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h |
Include |
#include "PrecomputedVolumetricLightmap.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrecomputedVolumetricLightmap.cpp |
FVector ComputeBrickTextureCoordinate
(
FVector IndirectionDataSourceCoordinate,
FIntVector IndirectionBrickOffset,
int32 IndirectionBrickSize,
int32 BrickSize
)