ComputeBrickTextureCoordinate

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h

Include

#include "PrecomputedVolumetricLightmap.h"

Source

/Engine/Source/Runtime/Engine/Private/PrecomputedVolumetricLightmap.cpp

Syntax

FVector ComputeBrickTextureCoordinate
(
    FVector IndirectionDataSourceCoordinate,
    FIntVector IndirectionBrickOffset,
    int32 IndirectionBrickSize,
    int32 BrickSize
)

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