UDebugDrawService::Draw

Initialize a debug canvas object then calls above draw. If CanvasObject is null it will find/create it for you.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Debug/DebugDrawService.h

Include

#include "Debug/DebugDrawService.h"

Source

/Engine/Source/Runtime/Engine/Private/Debug/DebugDrawService.cpp

Syntax

static void Draw
(
    const FEngineShowFlags Flags,
    class FViewport * Viewport,
    FSceneView * View,
    FCanvas * Canvas,
    class UCanvas * CanvasObject
)

Remarks

Initialize a debug canvas object then calls above draw. If CanvasObject is null it will find/create it for you.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss