UDebugDrawService::Register

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Debug/DebugDrawService.h

Include

#include "Debug/DebugDrawService.h"

Source

/Engine/Source/Runtime/Engine/Private/Debug/DebugDrawService.cpp

Syntax

static FDelegateHandle Register
(
    const TCHAR * Name,
    const FDebugDrawDelegate & NewDelegate
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss