FRawDistributionVector

Windows
MacOS
Linux

Inheritance Hierarchy

FRawDistribution

FRawDistributionVector

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVector.h

Include

#include "Distributions/DistributionVector.h"

Syntax

struct FRawDistributionVector : public FRawDistribution

Variables

Name Description

Public variable

UDistributionVe...

 

Distribution

Constructors

Name Description

Public function

FRawDistributionVector()

Functions

Name Description

Public function

const FRawDi...

 

GetFastRawDistribution()

Gets a pointer to the raw distribution if you can just call FRawDistribution::GetValue3 on it, otherwise NULL

Public function

void

 

GetOutRange

(
    float& MinOut,
    float& MaxOut
)

Get the min and max values

Public function

void

 

GetRange

(
    FVector& MinOut,
    FVector& MaxOut
)

Get the min and max values

Public function

FVector

 

GetValue

(
    float F,
    UObject* Data,
    int32 LastExtreme,
    FRandomStream* InRandomStream
)

Get the value at the specified F

Public function

bool

 

HasLookupTable

(
    bool bInitializeIfNeeded
)

Public function

void

 

Initialize()

Initialize a raw distribution from the original Unreal distribution

Public function

void

 

InitLookupTable()

Public function

bool

 

IsCreated()

Whether the distribution data has been cooked or the object itself is available

Public function

bool

 

IsUniform()

Is this distribution a uniform type? (ie, does it have two values per entry?)

Public function

bool

 

OkForParallel()

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