Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void DrawWireCapsule
(
class FPrimitiveDrawInterface * PDI,
const FVector & Base,
const FVector & X,
const FVector & Y,
const FVector & Z,
const FLinearColor & Color,
float Radius,
float HalfHeight,
int32 NumSides,
uint8 DepthPriority,
float Thickness,
float DepthBias,
bool bScreenSpace
)
Draws a wireframe capsule.
Parameter |
Description |
---|---|
PDI |
Draw interface. |
Base |
Center pointer of the base of the cylinder. |
X |
X alignment axis to draw along. |
Y |
Y alignment axis to draw along. |
Z |
Z alignment axis to draw along. |
Color |
Color of the cylinder. |
Radius |
Radius of the cylinder. |
HalfHeight |
Half of the height of the cylinder. |
NumSides |
Numbers of sides that the cylinder has. |
DepthPriority |
Depth priority for the cylinder. |
Thickness |
Thickness of the lines comprising the cylinder |