Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void DrawWireCone
(
class FPrimitiveDrawInterface * PDI,
TArray< FVector > & Verts,
const FTransform & Transform,
float ConeLength,
float ConeAngle,
int32 ConeSides,
const FLinearColor & Color,
uint8 DepthPriority,
float Thickness,
float DepthBias,
bool bScreenSpace
)