Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void DrawWireSphere
(
class FPrimitiveDrawInterface * PDI,
const FVector & Base,
const FLinearColor & Color,
float Radius,
int32 NumSides,
uint8 DepthPriority,
float Thickness,
float DepthBias,
bool bScreenSpace
)
Draws a sphere using circles.
Parameter |
Description |
---|---|
PDI |
Draw interface. |
Base |
Center of the sphere. |
Color |
Color of the sphere. |
Radius |
Radius of the sphere. |
NumSides |
Numbers of sides that the circle has. |
DepthPriority |
Depth priority for the circle. |
Thickness |
Thickness of the lines comprising the sphere |