DrawWireSphere

Draws a sphere using circles.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Source

/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp

Syntax

void DrawWireSphere
(
    class FPrimitiveDrawInterface * PDI,
    const FVector & Base,
    const FLinearColor & Color,
    float Radius,
    int32 NumSides,
    uint8 DepthPriority,
    float Thickness,
    float DepthBias,
    bool bScreenSpace
)

Remarks

Draws a sphere using circles.

Parameters

Parameter

Description

PDI

Draw interface.

Base

Center of the sphere.

Color

Color of the sphere.

Radius

Radius of the sphere.

NumSides

Numbers of sides that the circle has.

DepthPriority

Depth priority for the circle.

Thickness

Thickness of the lines comprising the sphere

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss