Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimationUtils.h |
Include |
#include "AnimationUtils.h" |
enum EConvertToAdditive
{
CTA_RefPose,
CTA_AnimFirstFrame,
CTA_AnimScaled,
CTA_MAX,
}
Name |
Description |
---|---|
CTA_RefPose |
Delta against SkelMesh Reference pose |
CTA_AnimFirstFrame |
Delta against the first frame of another animation |
CTA_AnimScaled |
Delta against another animation. Other animation scaled to match first anim's length |
CTA_MAX |
Different ways to create an additive animation