Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include |
#include "ParticleHelper.h" |
enum EDynamicEmitterType
{
DET_Unknown = 0,
DET_Sprite,
DET_Mesh,
DET_Beam2,
DET_Ribbon,
DET_AnimTrail,
DET_Custom,
}
Name |
Description |
---|---|
DET_Unknown |
|
DET_Sprite |
|
DET_Mesh |
|
DET_Beam2 |
|
DET_Ribbon |
|
DET_AnimTrail |
|
DET_Custom |
Dynamic particle emitter types
NOTE: These are serialized out for particle replay data, so be sure to update all appropriate when changing anything here.