ELightInteractionType

The types of interactions between a light and a primitive.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Syntax

enum ELightInteractionType
{
    LIT_CachedIrrelevant,
    LIT_CachedLightMap,
    LIT_Dynamic,
    LIT_CachedSignedDistanceFieldShadowMap2D,
    LIT_MAX,
}

Values

Name

Description

LIT_CachedIrrelevant

LIT_CachedLightMap

LIT_Dynamic

LIT_CachedSignedDistanceFieldShadowMap2D

LIT_MAX

Remarks

The types of interactions between a light and a primitive.

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