Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Model.h |
Include |
#include "Model.h" |
enum EPolyFlags
{
PF_Invisible = 0x00000001,
PF_NotSolid = 0x00000008,
PF_Semisolid = 0x00000020,
PF_GeomMarked = 0x00000040,
PF_TwoSided = 0x00000100,
PF_Portal = 0x04000000,
PF_Memorized = 0x01000000,
PF_Selected = 0x02000000,
PF_HiddenEd = 0x08000000,
PF_Hovered = 0x10000000,
PF_EdProcessed = 0x40000000,
PF_EdCut = 0x80000000,
PF_NoEdit = PF_Memorized | PF_Selected | PF_Hovered | PF_EdProcessed | PF_EdCut,
PF_NoImport = PF_NoEdit | PF_Memorized | PF_Selected | PF_Hovered | PF_EdProcessed | PF_EdCut,
PF_AddLast = PF_Semisolid | PF_NotSolid,
PF_NoAddToBSP = PF_EdCut | PF_EdProcessed | PF_Selected | PF_Hovered | PF_Memorized,
PF_ModelComponentMask = 0,
PF_DefaultFlags = 0,
}
Name |
Description |
---|---|
PF_Invisible |
Regular in-game flags. |
PF_NotSolid |
|
PF_Semisolid |
|
PF_GeomMarked |
|
PF_TwoSided |
|
PF_Portal |
|
PF_Memorized |
Editor flags. |
PF_Selected |
|
PF_HiddenEd |
|
PF_Hovered |
|
PF_EdProcessed |
Internal. |
PF_EdCut |
|
PF_NoEdit |
Combinations of flags. |
PF_NoImport |
|
PF_AddLast |
|
PF_NoAddToBSP |
|
PF_ModelComponentMask |
|
PF_DefaultFlags |
Flags describing effects and properties of a Bsp polygon.