Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h |
Include |
#include "SkeletalRenderPublic.h" |
enum EPreviousBoneTransformUpdateMode
{
None,
UpdatePrevious,
DuplicateCurrentToPrevious,
}
Name |
Description |
---|---|
None |
|
UpdatePrevious |
|
DuplicateCurrentToPrevious |