Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/StereoRendering.h |
Include |
#include "StereoRendering.h" |
enum EStereoscopicPass
{
eSSP_FULL,
eSSP_LEFT_EYE,
eSSP_RIGHT_EYE,
eSSP_LEFT_EYE_SIDE,
eSSP_RIGHT_EYE_SIDE,
}
Name |
Description |
---|---|
eSSP_FULL |
|
eSSP_LEFT_EYE |
|
eSSP_RIGHT_EYE |
|
eSSP_LEFT_EYE_SIDE |
|
eSSP_RIGHT_EYE_SIDE |
Stereoscopic rendering passes. FULL implies stereoscopic rendering isn't enabled for this pass