EVirtualTextureUnpackType

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h

Include

#include "MaterialCompiler.h"

Syntax

enum EVirtualTextureUnpackType
{
    None,
    BaseColorYCoCg,
    NormalBC3,
    NormalBC5,
    NormalBC3BC3,
    NormalBC5BC1,
    HeightR16,
}

Values

Name

Description

None

BaseColorYCoCg

NormalBC3

NormalBC5

NormalBC3BC3

NormalBC5BC1

HeightR16

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