UEdGraphNode::CreateUniquePinName

Generate a unique pin name, trying to stick close to a passed in name

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h

Include

#include "EdGraph/EdGraphNode.h"

Syntax

virtual FName CreateUniquePinName
(
    FName SourcePinName
) const

Remarks

Generate a unique pin name, trying to stick close to a passed in name

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