UEdGraphNode::ForEachNodeDirectlyConnectedToOutputs

Execute a provided function once for each node that is directly connected to this node's output pins, will not include the node itself Implementation provides an example usage of ForEachNodeDirectlyConnectedIf.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h

Include

#include "EdGraph/EdGraphNode.h"

Source

/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode.cpp

Syntax

void ForEachNodeDirectlyConnectedToOutputs
(
    TFunctionRef< void *)> Func
)

Remarks

Execute a provided function once for each node that is directly connected to this node's output pins, will not include the node itself Implementation provides an example usage of ForEachNodeDirectlyConnectedIf.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss