FAssetImportInfo::Insert

Insert information pertaining to a new source file to this structure

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h

Include

#include "EditorFramework/AssetImportData.h"

Syntax

void Insert
(
    const FSourceFile & InSourceFile
)

Remarks

Insert information pertaining to a new source file to this structure

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