FAssetImportInfo

Struct that is used to store an array of asset import data as an asset registry tag

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h

Include

#include "EditorFramework/AssetImportData.h"

Syntax

struct FAssetImportInfo

Remarks

Struct that is used to store an array of asset import data as an asset registry tag

Variables

Name Description

Public variable

TArray< FSource...

 

SourceFiles

Array of information pertaining to the source files that this asset was imported from

Constructors

Name Description

Public function

FAssetImportInfo()

Public function

FAssetImportInfo

(
    const FAssetImportInfo& In
)

Public function

FAssetImportInfo

(
    FAssetImportInfo&& In
)

Functions

Name Description

Public function Static

TOptional< F...

 

FromJson

(
    FString InJsonString
)

Attempt to parse an asset import structure from the specified json string.

Public function

void

 

Insert

(
    const FSourceFile& InSourceFile
)

Insert information pertaining to a new source file to this structure

Public function Const

FString

 

ToJson()

Convert this import information to JSON

Operators

Name Description

Public function

FAssetImport...

 

operator=

(
    const FAssetImportInfo& In
)

Public function

FAssetImport...

 

operator=

(
    FAssetImportInfo&& In
)

Classes

Name

Description

Public struct

FSourceFile

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