UAssetImportData::SanitizeImportFilename

Convert an absolute import path so that it's relative to either this object's package, BaseDir() or leave it absolute

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h

Include

#include "EditorFramework/AssetImportData.h"

Source

/Engine/Source/Runtime/Engine/Private/EditorFramework/AssetImportData.cpp

Syntax

static FString SanitizeImportFilename
(
    const FString & InPath,
    const UPackage * Outermost
)

Remarks

Convert an absolute import path so that it's relative to either this object's package, BaseDir() or leave it absolute

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