| UObject::Serialize()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h |
Include |
#include "EditorFramework/AssetImportData.h" |
Source |
/Engine/Source/Runtime/Engine/Private/EditorFramework/AssetImportData.cpp |
virtual void Serialize
(
FStructuredArchive::FRecord Record
)
Overridden serialize function to write out the underlying data as json