| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/CullDistanceVolume.h |
Include |
#include "Engine/CullDistanceVolume.h" |
class ACullDistanceVolume : public AVolume
Name | Description | ||
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uint32: 1 |
bEnabled |
Whether the volume is currently enabled or not. |
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TArray< struct ... |
CullDistances |
Array of size and cull distance pairs. |
Name | Description | |
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ACullDistanceVolume ( |
Name | Description | ||
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CanBeAffectedByVolumes ( |
Returns whether the passed in primitive can be affected by cull distance volumes. |
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GetPrimitiveMaxDrawDistances ( |
Get the set of primitives and new max draw distances defined by this volume. |
Name | Description | ||
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Destroyed() |
Called when this actor is explicitly being destroyed during gameplay or in the editor, not called during level streaming or gameplay ending |
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PostEditMove ( |
Called after an actor has been moved in the editor |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |