ADebugCameraController::Select

Called when an actor has been selected with the primary key (e.g. left mouse button).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraController.h

Include

#include "Engine/DebugCameraController.h"

Source

/Engine/Source/Runtime/Engine/Private/DebugCameraController.cpp

Syntax

virtual void Select
(
    FHitResult const & Hit
)

Remarks

Called when an actor has been selected with the primary key (e.g. left mouse button).

Parameters

Parameter

Description

Hit

Info struct for the selection point.

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