| APlayerController::SpawnSpectatorPawn()
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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraController.h |
Include |
#include "Engine/DebugCameraController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/DebugCameraController.cpp |
virtual ASpectatorPawn * SpawnSpectatorPawn()
Custom spawn to spawn a default SpectatorPawn, to use as a spectator and initialize it. By default it is spawned at the PC's current location and rotation.