Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/LODActor.h |
Include |
#include "Engine/LODActor.h" |
const FString & GetLODActorTag() const
Get the named tag which describes the source of the LOD actor (HLOD Volume, single cluster / level, etc) Helps uniquely identifying auto generated LOD actors & naming of the proxy static mesh assets.
the named tag assigned to this LODActor.