APlayerStartPIE

Player start for PIE - can be spawned during play.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/PlayerStartPIE.h

Include

#include "Engine/PlayerStartPIE.h"

Syntax

class APlayerStartPIE : public APlayerStart

Remarks

Player start for PIE - can be spawned during play.

Constructors

Name Description

Public function

APlayerStartPIE

(
    const FObjectInitializer& ObjectIn...
)

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