bool bStaticMeshReplicateMovement
This static mesh should replicate movement. Automatically sets the RemoteRole and bReplicateMovement flags. Meant to be edited on placed actors (those other two properties are not)
bool bStaticMeshReplicateMovement
This static mesh should replicate movement. Automatically sets the RemoteRole and bReplicateMovement flags. Meant to be edited on placed actors (those other two properties are not)