EAntiAliasingMethod

Used by rendering project settings.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h

Include

#include "Engine/Scene.h"

Syntax

enum EAntiAliasingMethod
{
    AAM_None,
    AAM_FXAA,
    AAM_TemporalAA,
    AAM_MSAA,
    AAM_MAX,
}

Values

Name

Description

AAM_None

AAM_FXAA

AAM_TemporalAA

AAM_MSAA

Only supported with forward shading. MSAA sample count is controlled by r.MSAACount.

AAM_MAX

Remarks

Used by rendering project settings.

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