EAutoExposureMethodUI::Type

Used by [FPostProcessSettings](API\Runtime\Engine\Engine\FPostProcessSettings) AutoExposure

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/RendererSettings.h

Include

#include "Engine/RendererSettings.h"

Syntax

namespace EAutoExposureMethodUI
{
    enum Type
    {
        AEM_Histogram,
        AEM_Basic,
        AEM_Manual,
        AEM_MAX,
    }
}

Values

Name

Description

AEM_Histogram

Requires compute shader to construct 64 bin histogram

AEM_Basic

Faster method that computes single value by downsampling

AEM_Manual

Uses camera settings.

AEM_MAX

Remarks

Used by FPostProcessSettings AutoExposure

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss