Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
enum EAutoPossessAI
{
Disabled,
PlacedInWorld,
Spawned,
PlacedInWorldOrSpawned,
}
Name |
Description |
---|---|
Disabled |
Feature is disabled (do not automatically possess AI). |
PlacedInWorld |
Only possess by an AI Controller if Pawn is placed in the world. |
Spawned |
Only possess by an AI Controller if Pawn is spawned after the world has loaded. |
PlacedInWorldOrSpawned |
Pawn is automatically possessed by an AI Controller whenever it is created. |
Specifies if an AI pawn will automatically be possed by an AI controller