Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
namespace EAutoReceiveInput
{
enum Type
{
Disabled,
Player0,
Player1,
Player2,
Player3,
Player4,
Player5,
Player6,
Player7,
}
}
Name |
Description |
---|---|
Disabled |
|
Player0 |
|
Player1 |
|
Player2 |
|
Player3 |
|
Player4 |
|
Player5 |
|
Player6 |
|
Player7 |
Specifies which player index will pass input to this actor/component