EBloomMethod

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h

Include

#include "Engine/Scene.h"

Syntax

enum EBloomMethod
{
    BM_SOG,
    BM_FFT,
    BM_MAX,
}

Values

Name

Description

BM_SOG

Sum of Gaussian formulation

BM_FFT

Fast Fourier Transform Image based convolution, intended for cinematics (too expensive for games)

BM_MAX

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