ECollisionResponse

Enum indicating how each type should respond

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

enum ECollisionResponse
{
    ECR_Ignore,
    ECR_Overlap,
    ECR_Block,
    ECR_MAX,
}

Values

Name

Description

ECR_Ignore

ECR_Overlap

ECR_Block

ECR_MAX

Remarks

Enum indicating how each type should respond

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