Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
enum EDetachmentRule
{
KeepRelative,
KeepWorld,
}
Name |
Description |
---|---|
KeepRelative |
Keeps current relative transform. |
KeepWorld |
Automatically calculates the relative transform such that the detached component maintains the same world transform. |
Rules for detaching components - needs to be kept synced to EAttachmentRule