Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
enum EIndirectLightingCacheQuality
{
ILCQ_Off,
ILCQ_Point,
ILCQ_Volume,
}
Name |
Description |
---|---|
ILCQ_Off |
The indirect lighting cache will be disabled for this object, so no GI from stationary lights on movable objects. |
ILCQ_Point |
A single indirect lighting sample computed at the bounds origin will be interpolated which fades over time to newer results. |
ILCQ_Volume |
The object will get a 5x5x5 stable volume of interpolated indirect lighting, which allows gradients of lighting intensity across the receiving object. |
Quality of indirect lighting for Movable primitives. This has a large effect on Indirect Lighting Cache update time.