ELandscapeCullingPrecision::Type

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/MeshMerging.h

Include

#include "Engine/MeshMerging.h"

Syntax

namespace ELandscapeCullingPrecision
{
    enum Type
    {
        High      = 0,
        Medium    = 1,
        Low       = 2,
    }
}

Values

Name

Description

High

Medium

Low

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