Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/MeshMerging.h |
Include |
#include "Engine/MeshMerging.h" |
namespace ELandscapeCullingPrecision
{
enum Type
{
High = 0,
Medium = 1,
Low = 2,
}
}
Name |
Description |
---|---|
High |
|
Medium |
|
Low |