Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/LightMapTexture2D.h |
Include |
#include "Engine/LightMapTexture2D.h" |
enum ELightMapFlags
{
LMF_None = 0,
LMF_Streamed = 0x00000001,
}
Name |
Description |
---|---|
LMF_None |
|
LMF_Streamed |
A 2D texture containing lightmap coefficients. Bit-field flags that affects storage (e.g. packing, streaming) and other info about a lightmap.