Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
enum EMaterialSamplerType
{
SAMPLERTYPE_Color,
SAMPLERTYPE_Grayscale,
SAMPLERTYPE_Alpha,
SAMPLERTYPE_Normal,
SAMPLERTYPE_Masks,
SAMPLERTYPE_DistanceFieldFont,
SAMPLERTYPE_LinearColor,
SAMPLERTYPE_LinearGrayscale,
SAMPLERTYPE_Data,
SAMPLERTYPE_External,
SAMPLERTYPE_VirtualColor,
SAMPLERTYPE_VirtualGrayscale,
SAMPLERTYPE_VirtualAlpha,
SAMPLERTYPE_VirtualNormal,
SAMPLERTYPE_VirtualMasks,
SAMPLERTYPE_VirtualLinearColor,
SAMPLERTYPE_VirtualLinearGrayscale,
SAMPLERTYPE_MAX,
}
Name |
Description |
---|---|
SAMPLERTYPE_Color |
|
SAMPLERTYPE_Grayscale |
|
SAMPLERTYPE_Alpha |
|
SAMPLERTYPE_Normal |
|
SAMPLERTYPE_Masks |
|
SAMPLERTYPE_DistanceFieldFont |
|
SAMPLERTYPE_LinearColor |
|
SAMPLERTYPE_LinearGrayscale |
|
SAMPLERTYPE_Data |
|
SAMPLERTYPE_External |
|
SAMPLERTYPE_VirtualColor |
|
SAMPLERTYPE_VirtualGrayscale |
|
SAMPLERTYPE_VirtualAlpha |
|
SAMPLERTYPE_VirtualNormal |
|
SAMPLERTYPE_VirtualMasks |
|
SAMPLERTYPE_VirtualLinearColor |
No DistanceFiledFont Virtual |
SAMPLERTYPE_VirtualLinearGrayscale |
|
SAMPLERTYPE_MAX |
Describes how textures are sampled for materials