ENetworkSmoothingMode

Smoothing approach used by network interpolation for Characters.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

enum ENetworkSmoothingMode
{
    Disabled,
    Linear,
    Exponential,
    Replay,
}

Values

Name

Description

Disabled

No smoothing, only change position as network position updates are received.

Linear

Linear interpolation from source to target.

Exponential

  1. Faster as you are further from target.

Replay

Special linear interpolation designed specifically for replays.

Remarks

Smoothing approach used by network interpolation for Characters.

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