EReflectionsType

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h

Include

#include "Engine/Scene.h"

Syntax

enum EReflectionsType
{
    ScreenSpace,
    RayTracing,
}

Values

Name

Description

ScreenSpace

RayTracing

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss