Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h |
Include |
#include "Engine/NetConnection.h" |
enum EResendAllDataState
{
None,
SinceOpen,
SinceCheckpoint,
}
Name |
Description |
---|---|
None |
|
SinceOpen |
|
SinceCheckpoint |
Type of property data resend used by replay checkpoints