ESkinCacheDefaultBehavior

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h

Include

#include "Engine/SkeletalMesh.h"

Syntax

enum ESkinCacheDefaultBehavior
{
    Exclusive    = 0,
    Inclusive    = 1,
}

Values

Name

Description

Exclusive

All skeletal meshes are excluded from the skin cache. Each must opt in individually. If Ray Tracing is enabled, will imply Inclusive.

Inclusive

All skeletal meshes are included into the skin cache. Each must opt out individually.

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