ETransitionType

Enumerates transition types.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

enum ETransitionType
{
    None,
    Paused,
    Loading,
    Saving,
    Connecting,
    Precaching,
    WaitingToConnect,
    MAX,
}

Values

Name

Description

None

Paused

Loading

Saving

Connecting

Precaching

WaitingToConnect

MAX

Remarks

Enumerates transition types.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss