EWorldType::Type

Specifies the goal/source of a [UWorld](API\Runtime\Engine\Engine\UWorld) object

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

namespace EWorldType
{
    enum Type
    {
        None,
        Game,
        Editor,
        PIE,
        EditorPreview,
        GamePreview,
        GameRPC,
        Inactive,
    }
}

Values

Name

Description

None

An untyped world, in most cases this will be the vestigial worlds of streamed in sub-levels

Game

The game world

Editor

A world being edited in the editor

PIE

A Play In Editor world

EditorPreview

A preview world for an editor tool

GamePreview

A preview world for a game

GameRPC

A minimal RPC world for a game

Inactive

An editor world that was loaded but not currently being edited in the level editor

Remarks

Specifies the goal/source of a UWorld object

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