FAssetManagerAcquireResourceDelegate

Delegate called when acquiring resources/chunks for assets, parameter will be true if all resources were acquired, false if any failed

Windows
MacOS
Linux

Type

typedef TBaseDelegate_OneParam< void, bool > FAssetManagerAcquireResourceDelegate

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h

Include

#include "Engine/AssetManager.h"

Remarks

Delegate called when acquiring resources/chunks for assets, parameter will be true if all resources were acquired, false if any failed

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