FBlueprintComponentDelegateBinding
Entry for a delegate to assign after a blueprint has been instanced
Module
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Engine
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Header
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/Engine/Source/Runtime/Engine/Classes/Engine/ComponentDelegateBinding.h
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Include
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#include "Engine/ComponentDelegateBinding.h"
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struct FBlueprintComponentDelegateBinding
Entry for a delegate to assign after a blueprint has been instanced
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FName
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ComponentPropertyName
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Name of component property that contains delegate we want to assign to.
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FName
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DelegatePropertyName
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Name of property on the component that we want to assign to.
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FName
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FunctionNameToBind
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Name of function that we want to bind to the delegate.
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