Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h |
Include |
#include "Engine/BlueprintGeneratedClass.h" |
void FindAllCodeLocationsFromSourceNode
(
UEdGraphNode * SourceNode,
UFunction * InFunction,
TArray< int32 > & OutNodeToCodeAssociations
) const
Finds all code locations (Function+CodeOffset) associated with the source node.